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Posted by on Sep 14, 2012 in Tablets, Video Games |

BitGym, Motion Detection SDK for iOS and Android

BitGym, Motion Detection SDK for iOS and Android

It is no secret that tablets and mobile devices in general, are increasingly present in our lives. Many of these devices are easy to handle and transport, today features and performance outweigh the computers we used 5 or 10 years ago, because it has opened up a world of possibilities, especially for developers responsible for creating applications that make life much simpler or take entertainment to another level .

Regarding the entertainment I want to comment on an SDK that facilitates the development of games for and Kninect own style, using the front camera of some tablets like iPad and motion sensor.

The in question is named BitGym and main library is compiled in C++, which, at least in my opinion, could give us some idea of how robust they can be, and also supports Objective-C++, essential to develop applications for iOS, and Java / C for its Android counterpart. It also highlights the availability of a plugin for Unity3D. The main library, according to its creators, weighs only 400KB and this includes all the algorithm used to motion detection.

Another attractive feature is the minimum CPU consumption and low latency, not to mention it requires no calibration, like Kinect and in some cases, with the controls of the Nintendo Wii. The current version of the SDK detects up to 2 people in front of the camera simultaneously, but promises to 4 people in a future release.

Although we have not had chance to try it in the video below you can clearly see its operation.

Judging by the images and still is considering a project that lacks mature a lot, looks quite interesting and promising.

In my view, the SDK creators want to get to promote a kind of community of game developers to take advantage of this technology and perhaps even establish its own channel for distributing them, a set of ideas that I think broadly quite interesting.

We will have to wait at least until next year to see the first real results of this initiative, for now interested developers can request access to the SDK to begin work on their prototypes.

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